Aztect |
Move - / Jump - Lift Brick - Stand next to a brick and press . You cannot lift blocks off of a pile more than 3 bricks tall. Throw Brick - While holding a brick press . You cannot place bricks on piles more than 4 bricks tall. Smash Brick - While holding a brick press to smash it into a pile of bricks 4 blocks or higher. Punch Brick - Press to punch a pile of bricks 2 bricks or higher. Stomp Brick - Press while holding to stomp the brick below you. NOTE: Bricks may take multiple hits to destroy. Quetzalcoatl, the feathered serpent god of Aztec legend, demands a new temple! The Temple layout will be briefly displayed before each level begins, and the outline of the level will be visible throughout the game. It is your job to avoid falling bricks and complete the temple as closely to the design as possible as quickly as possible. The level will end when the temple outline is completely filled. Try to match the color pattern to the temple preview for the most points. If you make a mistake you can destroy bricks by smashing, punching or stomping them. Be advised, a mistake will cost you points. Press at any time during the game to see the temple preview again. Scoring Correctly placing a brick: 50 points Quetzalcoatl has another demand! He wants you to build line after line of matching blocks. It is your job to avoid falling bricks and complete matching horizontal lines. The longer you survive the harder it gets as Quetzalcoatl begins adding blocks of additional colors and dropping then faster! Scoring Building a line (using one color): (100 + 50 * level) points Quetzalcoatl's final request! He wants you to build shapes in his honor. Connect 4 contiguous like-colored blocks to complete offerings to Quetzalcoatl's glory. As the game progresses Quetzalcoatl will add blocks of additional colors blocks and will begin dropping them faster. Scoring Building a shape: 10 + (5 * level) + (5 * number of blocks used over the minimum) points Use Music - When checked, uses in-game music. Send us your questions! For additional information, please visit:
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