Game Information


Learn languages on your Sidekick/Hiptop!

Multi-colored meteors are spiraling out of control! You need to man the space turret and gun them down in this exciting puzzle game! Make matches by creating groups of three or more meteors and smash them into dust. But beware, every match makes the game move a bit more quickly. 20 unique levels of exciting and challenging game play.



You are on a mission to save the universe. A swirling vortex of asteroids and meteors is smashing its way through space destroying everything in its path. Aim your ship at the asteroids and blast the clusters with a rocket of the same color. Create a group of three or more smashing into rocks to break the meteors into dust. You can get a brief rest every time you create a gap that will pause the movement until the strand reconnects. Get even more time by creating chain combos that will cause the rocks to backslide making the additional matches.



Aiming - When using 'Rotational Contol', roll to change the angle of your ship. Otherwise, use or /// to move the crosshairs to aim.
Firing - Pressing will fire a rocket.



Match three or more asteroids to remove them from the strand.

After a match the leading strand of asteroids will pause until the gap is filled, once reconnected the strand will begin moving again.

If you make a match that will cause a second match when the strand reconnects, the forward portion will not pause, but will instead backslide to create that match and will continue to cascade as long as there are additional combos.

If you shoot into the strand but fail to make a match, your shot will become an asteroid of the color you shot.

A level is won when all of the asteroids are successfully matched in groups of three or more and cleared from theevel.

The game is lost if an asteroid is able to crash into your ship.

New levels remain locked until the previous level is defeated.



Use Music - When checked, uses in-game music.

Use Sounds - When checked, uses in-game sounds.

Use Vibration - When checked, uses in-game vibrations.

Rotational Control - When checked, the ship's angle changes when you roll . When unchecked, the ship will shoot towards the crosshairs which you control using or ///.



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Additional Screenshots  

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Copyright © 2004-2008 Requiem Software Labs, inc.
Hiptop is a registered trademark of Danger, Inc.